It turned out that this could in some cases cause a TacO crash having apparently times struggling to revert to a tree already created and with multiple additions (not all the time) so we opt for an XML per activity.Ī problem I encountered is also that if I have two identical markers in two different XML (because two different activities or routes) TacO does not get to the posters, it will display only one even if you disable The menu of this one. We took the view that the categorydata.xml would not be useful in the future or just to order the menus differently, so we opt for an integration of the menus in each of our XML. Even if it does not matter, it will be great if that could be done. Accents are a subject that may seem trivial to anglophones but for all other communities need the same minimal accents management, I will take the example of Eastern or Latin languages. Named with _ but will be visible with space. The first idea was to manage the space, otherwise a member of the team had the idea to transform the _ into space in the menu so everything is If the tag "MarkerCategory" contains a space and this category is unchecked in the menu, then TacO crashes at closing because it can not save the name in the TacOConfig.xml file (spaces are Not accepted which obliges for the readability of putting _ which are ugly. Any markers placed in another guild hall map are not visible. As more people enter, the guild hall switches to another map (looks identical) that allows more people. * Allow markers set in a guild hall to show in all map versions of the guild hall. I redid the icon files that I had problems with, but the square requirement should be stated in a rev to teh marker pack post. * A non-square icon image gets stretched/squashed into a square. Sometimes when it is active and get into a fight and I am unable to target things because the marker editor popup often (not always) appears even though I am not at a marker. * Provide KeyBind option for enable/disable marker editor (already planned). * Add "Restart GW2 Taco" above "Exit GW2 Taco" while I am editing the various POI files I have to turn off and restart for the change to take effect. As it is I have created severeal sets of 60 otherwise identical icons that are individually numbered. This would allow tracking of each point - useful in Drytop for Numbered Lost Coins and other places. Possibly based on the order it appears in the POI file or perhaps (and preferred by me), if an "AddNumber" attribute is added, through a dialog when it is placed. * The ability to add a number to each icon. I am using it a lot and will be sending some Marker packs to you soon.
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